We’re sharing a novel approach to enabling cross-device passkey authentication for devices with inaccessible displays (like XR devices). Our approach bypasses the use of QR codes and enables cross-device authentication without the need for an on-device display, while still complying with all trust and proximity requirements. This approach builds on work done by the FIDO [...] Read More... The post…
#virtual reality
5 posts
4 Feb
17 Dec 2025
We’re going behind the scenes of the Meta Ray-Ban Display, Meta’s most advanced AI glasses yet. In a previous episode we met the team behind the Meta Neural Band, the EMG wristband packaged with the Ray-Ban Display. Now we’re delving into the glasses themselves. Kenan and Emanuel, from Meta’s Wearables org, join Pascal Hartig on [...] Read More... The post…
29 Sept 2025
Imagine being able to use AI to create 3D virtual worlds using prompts as easily as you can generate images. The intersection of AI and VR was one of the biggest topics at Meta Connect this year. In his keynote, Mark Zuckerberg shared his vision of a future where anyone can create virtual worlds using [...] Read More... The post…
4 Aug 2025
What if you could control any device using only subtle hand movements? New research from Meta’s Reality Labs is pointing even more firmly toward wrist-worn devices using surface electromyography (sEMG) becoming the future of human-computer interaction. But how do you develop a wrist-worn input device that works for everyone? Generalization has been one of the [...] Read More... The post…
4 Mar 2025
Multimodal AI – models capable of processing multiple different types of inputs like speech, text, and images – have been transforming user experiences in the wearables space. With our Ray-Ban Meta glasses, multimodal AI helps the glasses see what the wearer is seeing. This means anyone wearing Ray-Ban Meta glasses can ask them questions about [...] Read More... The post…